![]() ![]() Fortunately he quickly gains a clue, as he just happened to come into Victors Hollow on the eve of a great tourney. ![]() There's someone here by the name of Gustav who knows Erhardt, though Olberic has no idea where he is. ![]() Still on the trail of Erhardt, the great traitor, Olberic treks to Victors Hollow. If you turned down the trigger for it upon entering Victors Hollow you can get the ball rolling again by going to the Tavern, speaking to the Tavern Keeper, and choosing Hear a Tale. Look in the small room on his left for an Inspiriting Plum, and in the small room on the right for a purple chest containing a Dark Amulet. The Arena Attendant immediately inside the arena has a Light Nut (M) and a Slippery Nut (M) for you to Purchase / Steal. Might as well have a look around inside, as there are a few more things to find before we move on. Scrutinize / Inquire him and a Lightning Amulet will appear on the ground nearby. Walk through it and you'll find an Old Man looking over a fence. If you head towards the arena and check the fencing to the right of the entrance you'll find a path into the tree-filled garden.The Spectator on the right has the Challenge with Ease info to Scrutinize / Inquire about, and the young man named Estadas has the Estadas's Condition info (part of a Side Story). You can get a Golden Hairpiece, a Magus Knife, a Shadow Bow, a Fur Cap, a Victor's Spear, a Divine Blade, and a Bear Cleaver from the assorted NPCs here. There are many NPCs with good stuff outside the Armorer, to the south of the arena.There are plenty of decent items to be Stolen / Purchased out on the streets, and you can also Scrutinize / Inquire the young Spectator near the stairs for the Discount at the Inn info.(Also a Townsperson who tries to insist that he's injured. If you Challenge / Provoke him and win - no mean feat, as Barker is pretty powerful - you'll find a Silver-filled Pouch inside the house. He has a Tomahawk Bow and a Charm Bow to Steal / Purchase. On the left side of the street to the north is a house guarded by a man named Barker.Across from the Forest of No Return is a man named Mont d'Or who is carrying an Imperial Lance that you can Purchase / Steal. Pay attention to the name if you're trying to enter early and maybe think twice. To the left of the entrance to this area is a side path leading to the Forest of No Return, a Danger Level 48 area.Both are tricky to Steal, particularly the Robe of the Flame, though both are great items. He's carrying a Robe of the Flame and an Inferno Amulet that you can Purchase / Steal. To the right of the Inn is a Merchant.If you Challenge / Provoke her and win, which seems very uncharitable, you can enter the orphanage and find a chest containing a Heavy Coin Pouch. On the west side of town is an orphanage, and the Orphanage Matron out front has the Marta's Gang info as part of a Side Story. ![]() This is part of a Side Story, unsurprisingly.
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